WARLORD INVASION! Total War: Three Kingdoms – Huang Shao – Romance Campaign #6 | Chia sẻ về game update mới nhất

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WARLORD INVASION! Total War: Three Kingdoms - Huang Shao - Romance Campaign #6
WARLORD INVASION! Total War: Three Kingdoms – Huang Shao – Romance Campaign #6

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WARLORD INVASION! Total War: Three Kingdoms – Huang Shao – Romance Campaign #6.

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36 thoughts on “WARLORD INVASION! Total War: Three Kingdoms – Huang Shao – Romance Campaign #6 | Chia sẻ về game update mới nhất

  1. Redstone Jak says:

    Hey lionheart the militia of virtue are not a spear unit. They are not armed with spears they are using staffs so they do not have charge reflection.

  2. Ananik95 says:

    Hey Lionheart! A little tip: when you have new skillpoints always keep an eye out for the skill "effortless flow". It gives the army 10% more movement range even if they are not leading. Yellow turbans can have insane movement range!

  3. beezwax123 says:

    trebs coming soon! consider speccing everyone who can straight towards flaming shot. north gonna be hell, but the yellow tide is gonna keep on rollin.

  4. Alexander Kinsvater says:

    Can't you Siege our starve out encampments or did I misunderstand something. If you can just do that so that he has to leave the encampment or Starve

  5. Jim Adams says:

    Lets goooo.Lord Lionheart keeps winning with the Great Leaders of our rebellion against our enemies !!!! May the Heavenly Way be with you my Lord .

  6. Tom Martin says:

    As far as Huang Shao's army composition goes, at least for right now, you might want to try something like this.
    Huang Shao: 4 units of Archers (either all archery masters or 2 AM's and 2 units of Horsback Hunters) and 2 units of melee cavalry.
    The Veteran who's name escapes me right now: 6 units of spears (Reclaimers where possible, when you can afford them)
    The new Healer: 4 units of Melee (sword or axe) infantry (White Wave Veterans where possible, when you can afford them) and 2 units of shock cavalry.
    And a treb unit in eight turns when they're researched.
    This lineup would give you a balanced force, with plenty of infantry, a decent amount of cavalry, some siege equipment, and a fair amount of archers for your back line. You might also want to look into what units each hero class gets as they level up. In order to see who should get/works best with what unit types, because the YTR doesn't look like it follows the color scheme for the base game.

  7. bloodyfedora2 says:

    The trebuchets, might be worthy it, however i'm unsure about their cost at the moment… still better than just facing an army with only archers.
    About that town, yeah you should probably sack it, you don't have the resources to defend it at the moment, so don't worry about taking it just now. Just sack and withdraw.
    About the bandit king, he might hinder your progress east, since his armies are going to come down to you soon enough. So you might want to prepare for that and let huang shao at the ready on his borders to strike his unprepared garrisons. (I think).

  8. Hardric62 says:

    Quick reminder about Trebuchets though, lionheart. While they are in the Healers' book, only Veterans can recruit them once they are unlocked. They also are the only exception to the rule of "the unit can only be recruited by the category of character tied to the book where the technology is uinlocked".

  9. Þórarinn Snorrason says:

    For the sake of humanity you must try and get He Man to your army.
    Edit: go for surprise attack skill. It enables you to run up to towers and take them without being hit. It is really strong since you are moving unseen through the battlefield, therefore you can run up to towers which are unguarded and then just run onward to the town square/middle and just win the battle outright very easily.
    Edit: the blue/green guy you were looking at has the skill for flaming arrows, you just missed it.

  10. Sean Allerdings says:

    I know you want to just sack Pingyuan Lionheart but it might be a better idea to take it. The other settlement is a mine which is always good for income. Also with Zhang Yan now at war with you it gives you a foothold next to his territory so that you can easily move to expand instead of being stuck in the mountains.

  11. 1231Skyguy says:

    I think it may be prudent to think about moving your capital to a city away from your borders. If you do, Beihai would probably be best.

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